AI Insights · Timothy · April 2022
Top 5 Science Games on iOS in the US: Q1 2022 Performance
Discover how the top 5 science games on iOS performed in the US during Q1 2022, including trends in downloads, revenue, and active users.
In Q1 2022, the top 5 science games on iOS in the United States showcased varying performance trends across downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.
Merge Animals 3D - Mutant race saw a significant fluctuation in weekly downloads, starting at around 92K in late December and experiencing a decrease to around 32K by mid-February. However, the game rebounded to approximately 55K downloads by the end of March. Weekly active users followed a similar trend, peaking at 145K in late December and dropping to around 78K by mid-February, before recovering to nearly 100K by the end of March. Revenue data was not available for this period.
Jetpack Joyride experienced a relatively stable performance. Weekly downloads hovered around 30K to 40K, peaking at 43K in late February. Revenue showed a steady increase, with weekly earnings ranging between $5K and $8K, peaking at $7.9K in mid-March. Active users remained consistent, starting at 246K in late December and ending at around 248K by the end of March.
Element Flow saw a gradual increase in weekly downloads, starting at around 19K in late December and increasing to approximately 19.3K by the end of March. Active users showed a similar upward trend, rising from 26K in late December to around 28K by the end of March. Revenue data was not available for this period.
Little Alchemy experienced a spike in weekly downloads in late January, reaching about 16.9K, and maintained a steady performance of around 10K to 16K downloads for the rest of the quarter. Active users peaked at 33K in late January and remained stable around 25K to 33K through March. Revenue data was not available for this period.
Little Alchemy 2 showed a positive trend in weekly downloads, starting at 8.6K in late December and peaking at 18.3K in early March. Weekly revenue followed a similar pattern, starting at $791 and peaking at $1.5K by mid-March. Active users also increased, beginning at 23K in late December and reaching around 36K by early March.
For more detailed insights and data, visit Sensor Tower.